Krafton Delivers Record Annual Revenue (and Says Its AI Tech Could Birth Humanoid Robots)

Key Highlights

  • Krafton reports record-high annual revenue from its PUBG franchise.
  • The company believes in transferring ‘game-validated AI capabilities’ to the real world.
  • Krafton plans to acquire new franchises through M&A and invest in AI-driven automation.
  • Generative AI companions are being developed for potential use in humanoid robotics.

Krafton’s Record-Breaking Year: The Real Story Behind the Numbers

Krafton, the South Korean publisher behind hits like PUBG and Subnautica, just reported a staggering 22.8 percent year-on-year increase in annual revenue to KRW 3.3 trillion ($2.26 billion). This is no small feat for any company, let alone one that has seen its core franchise deliver double-digit growth.

Breaking down the revenue, we see significant contributions from PC (KRW 1.2 trillion), mobile (KRW 1.7 trillion), and even a modest KRW 42.8 billion from console sales. New releases like ZOI and Mimesis have also played a crucial role in driving growth by surpassing one million sales each.

Yet, Krafton isn’t just content with its current success; it’s looking to the future. According to Chris Kerr, Senior Editor at GameDeveloper.com, “Krafton reiterates its pledge to become an industry leader in ‘future-facing AI innovation’.” This move aligns with the broader trend of tech giants exploring AI applications beyond gaming.

The AI Revolution: Krafton’s Vision

At GDC Talks on GDC Vault, Krafton discussed how it plans to leverage its ‘game-validated AI capabilities’ for real-world applications. The company believes in a “long-shot approach” by using in-game play and interaction data as high-quality training data for new businesses, particularly in humanoid robotics.

According to the investor presentation, Krafton is developing generative AI companions that could exhibit human-like behavior. These could eventually unlock other business opportunities, including those related to humanoid robots.

The company also intends to overhaul its internal structure with AI-driven automation to boost efficiency and innovation across production and live service operations.

While this vision might be music to some investors’ ears, it’s worth noting that the latest State of the Game Industry survey indicates a mixed sentiment among developers regarding the potential impact of generative AI on the video game industry. Many are concerned about how these technologies could affect game quality and development processes.

Looking Ahead: Krafton’s Strategic Moves

Krafton is not resting on its laurels. The company intends to continue doubling down on major franchises, either by bolstering support for existing properties or acquiring new ones through M&A. Chris Kerr notes that Krafton will explore large-scale M&A opportunities while also pursuing small-to-mid-scale transactions focused on securing high-growth potential IPs.

In terms of first-party production, Krafton is developing 15 new projects with newly recruited creative leadership and elite teams.

The company plans to further expand its development pipeline through a learn-fast, scale-up approach, with titles like Subnautica 2, Palworld Mobile, Dinkum Together, and NO LAW set for launch.

As Krafton transitions towards this future-facing AI innovation, the industry watches closely. Will these bold moves transform Krafton into an AI-driven powerhouse or lead to a mixed reception among developers? Only time will tell.

You might think this is new, but it’s been brewing for years.

Krafton’s pivot towards AI represents both a strategic evolution and a risky bet on the future of tech in gaming. Stay tuned as we witness these changes unfold.